SUPER STREET FIGHTER II: CAMMY Story and art by Masahiko Nakahira
Ruff 'n' Tuff Cammy Comes Into Her Own. This spy thriller explores street fighter Cammy's background, her commando training in the U.K., the years she lost to amnesia, and her mysterious ties to power-mad M. Bison and his evil minions.
Cammy feels alone in the world, despite her warm welcome into the elite M16 (British Intelligence) troops, because she suffers from amnesia. Her assignments for M16 begin with rescuing the top-secret blueprints for a high-tech weapon. Then she rushes off to Battleland, a lawless island in the Mediterranean, to investigate a new mystery on unfamiliar ground. Working with US Air Force Major Guile, her mission is to climb as high in the fighting circuit as she can. Cammy has reason to worry, as five of the last Battle Rave champions mysteriously disappeared and four resurfaced as suicidal terrorists! But to Cammy, no fight is as frightening as the recurring memory that she's been to Battleland before -- as a reluctant guest of the sinister organization Shadowloo, led by the power-hungry M. Bison...
What does Shadowloo have to do with Cammy's amnesia and mysterious past? And why are they sending egotistical Vega, Shadowloo's fastest warrior, after her now? Fortunately, when Cammy single-handedly takes on the worst Shadowloo has to offer, she discovers she has more friends than she realized.
This volume contains the Super Street Fighter ll: Cammy installments from Game On! USA Vol. 1, 2, 3, 5, and 7.
b&w, 208 pages
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